blend.clrwl_gbuffers.colortex6=off blend.clrwl_gbuffers_translucent.colortex6=off blend.clrwl_gbuffers_translucent.colortex4=off blend.clrwl_gbuffers_translucent.colortex8=off #if ENTITY_SHADOW == -1 shadow.enabled = false #endif oit = true oit.gbuffers.coefficientRanks = 3,3 oit.gbuffers.colortex0 = 0 oit.gbuffers.colortex3 = 1 oit.gbuffers.colortex6 = frontmost oit.gbuffers.colortex6.format = RGBA8 oit.gbuffers.colortex4 = frontmost oit.gbuffers.colortex4.format = RGBA8_SNORM oit.gbuffers.colortex8 = frontmost oit.gbuffers.colortex8.format = RGBA16F oit.gbuffers.colortex9 = frontmost oit.gbuffers.colortex9.format = RGBA16F oit.shadow.shadowcolor0 = frontmost oit.shadow.shadowcolor0.format = RGBA8 oit.shadow.shadowcolor1 = frontmost oit.shadow.shadowcolor1.format = RGBA8