#Client-side rendering and visual settings for Tubes mod [client] #Performance optimization settings [client.performance] #Maximum distance (in blocks) to render in-flight transfers #Higher values show transfers further away but may impact FPS #Range: 16-128, Default: 64 # Default: 64 # Range: 16 ~ 128 maxRenderDistance = 64 #Enable Level-of-Detail system for transfers #Renders simplified models at distance for better performance #Default: true enableLOD = true #Distance threshold for medium detail level (in blocks) #Transfers beyond this distance use simplified rendering #Range: 8-64, Default: 16 # Default: 16 # Range: 8 ~ 64 lodMediumDistance = 16 #Distance threshold for low detail level (in blocks) #Transfers beyond this distance use minimal rendering #Range: 16-128, Default: 32 # Default: 32 # Range: 16 ~ 128 lodLowDistance = 32 #Only render transfers visible on screen #Improves performance when looking away from tube networks #Default: true useFrustumCulling = true