#Enable ToroHealth enabled = true [hudOptions] #Show HUD showHUD = true #Show entity showEntity = true #Allowed Values: LIGHT, HEAVY frameStyle = "LIGHT" #Allowed Values: NONE, LAST, CUMULATIVE healthChangeType = "LAST" onlyWhenHurt = false # Default: 128.0 # Range: 0.0 ~ 1024.0 hudDistance = 128.0 # Default: 20 # Range: 0 ~ 200 hudHideDelay = 20 #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT anchorPoint = "TOP_LEFT" # Default: 2 # Range: -500 ~ 500 hudXPosition = 2 # Default: 2 # Range: -500 ~ 500 hudYPosition = 2 # Default: 1 # Range: 1 ~ 4 hudScale = 1 [particleOptions] showParticle = true #Allowed Values: WORLD_LIGHT, FULL_BRIGHT particleLightMode = "WORLD_LIGHT" # Default: 64.0 # Range: 0.0 ~ 1024.0 particleDistance = 64.0 # Default: 16711680 # Range: 0 ~ 16777215 damageColor = 16711680 # Default: 65280 # Range: 0 ~ 16777215 healColor = 65280 [inWorldBarOptions] #Allowed Values: NONE, WHEN_HOLDING_WEAPON, ALWAYS inWorldBarVisibilityMode = "NONE" #Allowed Values: ENTITY_LIGHT, FULL_BRIGHT inWorldBarLightMode = "ENTITY_LIGHT" onlyWhenLookingAt = false onlyWhenHurt = false # Default: 64.0 # Range: 0.0 ~ 1024.0 inWorldBarDistance = 64.0 [barColor] # Default: 65280 # Range: 0 ~ 16777215 friendColor = 65280 # Default: 32768 # Range: 0 ~ 16777215 friendColorSecondary = 32768 # Default: 16711680 # Range: 0 ~ 16777215 foeColor = 16711680 # Default: 8388608 # Range: 0 ~ 16777215 foeColorSecondary = 8388608