[energy_cell_array] #Base energy capacity of the Energy Cell Array # Default: 1000000 # Range: > 1 energy_capacity = 1000000 #Base transfer rate (per tick) of the Energy Cell Array # Default: 10000 # Range: > 1 transfer_rate = 10000 [digital_furnace] #Base energy capacity of the Digital Furnace # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Digital Furnace # Default: 25 # Range: > 1 energy_usage = 25 [digital_smoker] #Base energy capacity of the Digital Smoker # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Digital Smoker # Default: 10 # Range: > 1 energy_usage = 10 [digital_blast_furnace] #Base energy capacity of the Digital Blast Furnace # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Digital Blast Furnace # Default: 15 # Range: > 1 energy_usage = 15 [grinder] #Base energy capacity of the Grinder # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Grinder # Default: 30 # Range: > 1 energy_usage = 30 [material_fusing_chamber] #Base energy capacity of the Material Fusing Chamber # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Material Fusing Chamber # Default: 30 # Range: > 1 energy_usage = 30 [electrocentrifuge] #Base energy capacity of the ElectroCentrifuge # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the ElectroCentrifuge # Default: 40 # Range: > 1 energy_usage = 40 [mixer] #Base energy capacity of the Mixer # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Mixer # Default: 30 # Range: > 1 energy_usage = 30 [voltaic_injector] #Base energy capacity of the Voltaic Injector # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Voltaic Injector # Default: 25 # Range: > 1 energy_usage = 25 [chem_lab] #Base energy capacity of the Chem Lab # Default: 250000 # Range: > 1 energy_capacity = 250000 #Base energy usage per operation tick of the Chem Lab # Default: 80 # Range: > 1 energy_usage = 80 [assembler] #Base energy capacity of the Assembler # Default: 250000 # Range: > 1 energy_capacity = 250000 #Base energy usage per operation tick of the Assembler # Default: 80 # Range: > 1 energy_usage = 80 [geo_synthesizer] #Base energy capacity of the Geo Synthesizer # Default: 100000 # Range: > 1 energy_capacity = 100000 #Base energy usage per operation tick of the Geo Synthesizer # Default: 10 # Range: > 1 energy_usage = 10 [digital_garden] #Base energy capacity of the Bio/ARU Garden # Default: 250000 # Range: > 1 energy_capacity = 250000 #Base energy usage per operation tick of the Bio/ARU Garden # Default: 100 # Range: > 1 energy_usage = 100 [fabricator] #Base energy capacity of the Fabricator. # Default: 250000 # Range: > 1 energy_capacity = 250000 #The energy usage of the Fabricator. Affects how quickly the fabricator completes recipes. # Default: 2500 # Range: > 1 energy_usage = 2500 #If set to true, AE2 Pattern Providers will automatically re-configure the Auto Fabricator's IO item configuration when inserting a pattern. ae2_pattern_auto_reconfigure = true [repair_station] #Base energy capacity of the Repair Station # Default: 250000 # Range: > 1 energy_capacity = 250000 #Base energy usage per operation tick of the Repair Station # Default: 100 # Range: > 1 energy_usage = 100 #The base tick count needed for one Repair Station operation. # Default: 40 # Range: > 1 ticks_per_operation = 40 [arc_turret] #Base energy capacity of the Ionos turret. # Default: 200000 # Range: > 1 energy_capacity = 200000 #Base energy usage per tick of the Ionos turret. # Default: 200 # Range: > 1 energy_usage = 200 #Base damage per tick of the Ionos turret's electricity. # Default: 2.0 # Range: 0.5 ~ 1.7976931348623157E308 base_damage = 2.0 [rocket_turret] #Base energy capacity of the Atmos turret. # Default: 200000 # Range: > 1 energy_capacity = 200000 #Base energy usage per rocket fired. # Default: 10000 # Range: > 1 energy_per_target = 10000 #Base damage dealt by rockets from the Atmos turret. # Default: 40.0 # Range: 1.0 ~ 1.7976931348623157E308 base_damage = 40.0 [railgun_turret] #Base energy capacity of the Noctis turret. # Default: 1500000 # Range: > 1 energy_capacity = 1500000 #Base energy usage per shot fired. # Default: 500000 # Range: > 1 energy_per_target = 500000 #Base damage per shot of the Noctis turret. # Default: 200.0 # Range: 1.0 ~ 1.7976931348623157E308 base_damage = 200.0