[energy] #LV transfer rate (energy per tick) # Default: 32.0 # Range: 1.0 ~ Infinity lv_transfer_rate = 32.0 #MV transfer rate (energy per tick) # Default: 128.0 # Range: 1.0 ~ Infinity mv_transfer_rate = 128.0 #HV transfer rate (energy per tick) # Default: 512.0 # Range: 1.0 ~ Infinity hv_transfer_rate = 512.0 #EV transfer rate (energy per tick) # Default: 2048.0 # Range: 1.0 ~ Infinity ev_transfer_rate = 2048.0 #IV transfer rate (energy per tick) # Default: 8192.0 # Range: 1.0 ~ Infinity iv_transfer_rate = 8192.0 #Zap-to-FE conversion rate # Default: 8.0 # Range: 0.0 ~ Infinity zap_to_fe_conversion_rate = 10.0 #Single-use battery capacity # Default: 2400.0 # Range: 1.0 ~ Infinity single_use_battery_capacity = 2400.0 #LV battery capacity # Default: 4000.0 # Range: 1.0 ~ Infinity lv_battery_capacity = 4000.0 #MV battery capacity # Default: 40000.0 # Range: 1.0 ~ Infinity mv_battery_capacity = 40000.0 #HV battery capacity # Default: 400000.0 # Range: 1.0 ~ Infinity hv_battery_capacity = 400000.0 #EV battery capacity # Default: 1.0E7 # Range: 1.0 ~ Infinity ev_battery_capacity = 1.0E7 #LV battery box capacity # Default: 40000.0 # Range: 1.0 ~ Infinity lv_battery_box_capacity = 40000.0 #MV battery box capacity # Default: 400000.0 # Range: 1.0 ~ Infinity mv_battery_box_capacity = 400000.0 #HV battery box capacity # Default: 4000000.0 # Range: 1.0 ~ Infinity hv_battery_box_capacity = 4000000.0 #EV battery box capacity # Default: 4.0E7 # Range: 1.0 ~ Infinity ev_battery_box_capacity = 4.0E7 #Max cable chain length. Higher values increase tick cost. # Default: 300 # Range: 1 ~ 100000 max_cable_length = 300 #If true, FTBIC machines accept and emit FE directly on every side and rectifiers are no longer required. Takes effect on game start. full_fe_mode = false [machines] #Iron Furnace items per fuel # Default: 12 # Range: 1 ~ 1000 iron_furnace_items_per_fuel = 12 # Default: 4000.0 # Range: 1.0 ~ 100000.0 basic_generator_capacity = 4000.0 # Default: 10.0 # Range: 1.0 ~ 100000.0 basic_generator_output = 10.0 # Default: 8000 # Range: 1000 ~ 10000 geothermal_generator_tank_size = 8000 # Default: 2400.0 # Range: 1.0 ~ 100000.0 geothermal_generator_capacity = 2400.0 # Default: 20.0 # Range: 1.0 ~ 100000.0 geothermal_generator_output = 20.0 # Default: 100.0 # Range: 1.0 ~ 100000.0 wind_mill_capacity = 100.0 # Default: 0.3 # Range: 0.001 ~ 100000.0 wind_mill_min_output = 0.3 # Default: 6.5 # Range: 0.001 ~ 1000000.0 wind_mill_max_output = 6.5 # Default: 64 # Range: 0 ~ 250 wind_mill_min_y = 64 # Default: 320 # Range: 0 ~ 320 wind_mill_max_y = 320 # Default: 1.2 # Range: 0.001 ~ 5000.0 wind_mill_rain_modifier = 1.2 # Default: 1.5 # Range: 0.001 ~ 5000.0 wind_mill_thunder_modifier = 1.5 # Default: 1.0 # Range: 1.0 ~ 100000.0 lv_solar_panel_output = 1.0 # Default: 8.0 # Range: 1.0 ~ 100000.0 mv_solar_panel_output = 8.0 # Default: 64.0 # Range: 1.0 ~ 100000.0 hv_solar_panel_output = 64.0 # Default: 512.0 # Range: 1.0 ~ 100000.0 ev_solar_panel_output = 512.0 # Default: 60.0 # Range: 1.0 ~ 100000.0 lv_solar_panel_capacity = 60.0 # Default: 480.0 # Range: 1.0 ~ 100000.0 mv_solar_panel_capacity = 480.0 # Default: 3840.0 # Range: 1.0 ~ 100000.0 hv_solar_panel_capacity = 3840.0 # Default: 30720.0 # Range: 1.0 ~ 100000.0 ev_solar_panel_capacity = 30720.0 # Default: 50000.0 # Range: 1.0 ~ 100000.0 nuclear_reactor_capacity = 50000.0 #Nuclear Reactor output multiplier # Default: 1.0 # Range: 0.1 ~ 100.0 nuclear_reactor_output_multiplier = 1.0 # Default: 200.0 # Range: 1.0 ~ 100000.0 machine_recipe_base_ticks = 200.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 powered_furnace_capacity = 1200.0 # Default: 3.0 # Range: 0.0 ~ 100000.0 powered_furnace_use = 3.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 macerator_capacity = 1200.0 # Default: 2.0 # Range: 0.0 ~ 100000.0 macerator_use = 2.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 centrifuge_capacity = 1200.0 # Default: 2.0 # Range: 0.0 ~ 100000.0 centrifuge_use = 2.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 compressor_capacity = 1200.0 # Default: 2.0 # Range: 0.0 ~ 100000.0 compressor_use = 2.0 # Default: 4000.0 # Range: 1.0 ~ 100000.0 reprocessor_capacity = 4000.0 # Default: 8.0 # Range: 0.0 ~ 100000.0 reprocessor_use = 8.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 canning_machine_capacity = 1200.0 # Default: 1.0 # Range: 0.0 ~ 100000.0 canning_machine_use = 1.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 roller_capacity = 1200.0 # Default: 3.0 # Range: 0.0 ~ 100000.0 roller_use = 3.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 extruder_capacity = 1200.0 # Default: 3.0 # Range: 0.0 ~ 100000.0 extruder_use = 3.0 # Default: 1000000.0 # Range: 1.0 ~ 1000000.0 antimatter_constructor_capacity = 1000000.0 # Default: 3.0 # Range: 1.0 ~ 100000.0 antimatter_constructor_boost = 6.0 # Default: 10000.0 # Range: 1.0 ~ 100000.0 advanced_powered_furnace_capacity = 10000.0 # Default: 16.0 # Range: 0.0 ~ 100000.0 advanced_powered_furnace_use = 16.0 # Default: 10000.0 # Range: 1.0 ~ 100000.0 advanced_macerator_capacity = 10000.0 # Default: 16.0 # Range: 0.0 ~ 100000.0 advanced_macerator_use = 16.0 # Default: 10000.0 # Range: 1.0 ~ 100000.0 advanced_centrifuge_capacity = 10000.0 # Default: 16.0 # Range: 0.0 ~ 100000.0 advanced_centrifuge_use = 16.0 # Default: 10000.0 # Range: 1.0 ~ 100000.0 advanced_compressor_capacity = 10000.0 # Default: 16.0 # Range: 0.0 ~ 100000.0 advanced_compressor_use = 16.0 # Default: 1000000.0 # Range: 1.0 ~ 1.0E7 teleporter_capacity = 100000.0 # Default: 100.0 # Range: 0.0 ~ 100000.0 teleporter_min_use = 100.0 # Default: 16.0 # Range: 1.0 ~ 100000.0 teleporter_min_distance = 16.0 # Default: 10000.0 # Range: 0.0 ~ 100000.0 teleporter_max_use = 10000.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 teleporter_max_distance = 1200.0 # Default: 1000000.0 # Range: 1.0 ~ 1.0E7 charge_pad_capacity = 100000.0 # Default: 1200.0 # Range: 1.0 ~ 100000.0 powered_crafting_table_capacity = 1200.0 # Default: 1.0 # Range: 0.0 ~ 100000.0 powered_crafting_table_use = 1.0 # Default: 10000.0 # Range: 1.0 ~ 100000.0 quarry_capacity = 10000.0 # Default: 3.0 # Range: 0.0 ~ 100000.0 quarry_use = 3.0 # Default: 8 # Range: 0 ~ 100000 quarry_mine_ticks = 8 # Default: 2 # Range: 0 ~ 100000 quarry_move_ticks = 2 quarry_replace_fluid_with_exfluid = true # Default: 10000.0 # Range: 1.0 ~ 100000.0 pump_capacity = 10000.0 # Default: 3.0 # Range: 0.0 ~ 100000.0 pump_use = 3.0 # Default: 40 # Range: 0 ~ 100000 pump_mine_ticks = 40 # Default: 10 # Range: 0 ~ 100000 pump_move_ticks = 10 pump_replace_fluid_with_exfluid = true # Default: 128000 # Range: 1 ~ 1000000 pump_tank_capacity = 100000 # Default: 20.0 # Range: 0.0 ~ Infinity item_transfer_efficiency = 20.0 #To reduce lag, block states only update every X ticks. # Default: 6 # Range: 1 ~ 1000 state_update_ticks = 6 # Default: 4 # Range: 1 ~ 64 upgrade_limit_per_slot = 4 # Default: 1.45 # Range: 0.0 ~ 100000.0 overclocker_speed = 1.45 # Default: 1.6 # Range: 0.0 ~ 100000.0 overclocker_energy_use = 1.6 # Default: 10000.0 # Range: 0.0 ~ 100000.0 storage_upgrade = 10000.0 # Default: 0.125 # Range: 0.0 ~ 1.0 scrap_chance = 0.125 #If true, a pickaxe in the quarry's pickaxe slot takes durability damage each block mined. quarry_pickaxe_takes_damage = false #Zaps drained once per active second from the sending teleporter while items or fluids are flowing through a linked pair. # Default: 32.0 # Range: 0.0 ~ 1000000.0 teleporter_transport_drain = 32.0 #How recent the last successful transfer must be (in ticks) for the pair to be considered active for drain and chunk-loading. # Default: 20 # Range: 1 ~ 12000 teleporter_active_window_ticks = 20 #Release the peer chunk ticket after this many ticks of inactivity. Should be >= teleporter_active_window_ticks. # Default: 1200 # Range: 1 ~ 72000 teleporter_chunk_load_idle_ticks = 1200 #Maximum zaps per tick shuffled between a linked pair to keep their energy buffers in balance. # Default: 128.0 # Range: 0.0 ~ 1000000.0 teleporter_balance_rate = 128.0 # Default: 10000.0 # Range: 1.0 ~ 100000.0 alloy_smelter_capacity = 10000.0 # Default: 48.0 # Range: 0.0 ~ 100000.0 alloy_smelter_use = 48.0 [nuclear] # Default: 36.0 # Range: 1.0 ~ 1000.0 nuke_radius = 36.0 # Default: 10.0 # Range: 1.0 ~ 1000.0 nuclear_reactor_explosion_base_radius = 10.0 # Default: 0.5 # Range: 0.001 ~ 100.0 nuclear_reactor_explosion_multiplier = 0.5 # Default: 80.0 # Range: 1.0 ~ 10000.0 nuclear_reactor_explosion_limit = 80.0 # Default: 1000 # Range: 1 ~ 100000 fluid_cell_capacity = 1000 add_all_fluid_cells = false #Spawn a daemon thread for explosion calc (experimental). nuclear_explosion_daemon_thread = false #Max reactor-hull cooling multiplier when every outward face is water-clad. 1.0 disables the bonus; 2.0 doubles cooling; scales linearly with water-adjacent faces. # Default: 2.0 # Range: 1.0 ~ 10.0 water_cooling_multiplier = 2.0 #Fuse length for the placed Nuke block in ticks (20 ticks per second). # Default: 200 # Range: 0 ~ 12000 nuke_fuse_ticks = 200 #If true, nuclear reactor meltdown uses a vanilla explosion which chunk-protection mods (FTB Chunks etc.) can cancel. If false (default), reactor meltdown bypasses claim protection so the reactor itself and surrounding terrain always suffer the consequences. reactor_meltdown_respects_claims = false #If true, the Nuke block and Nuke Arrow detonate via a vanilla explosion which chunk-protection mods (FTB Chunks etc.) can cancel; this also caps the destruction radius at vanilla's power-based falloff (much smaller than nuke_radius). If false (default), nukes carve a full spherical crater of nuke_radius blocks and ignore claim protection. nuke_respects_claims = false [equipment] #Max energy the Carbon armor can contain # Default: 1000000.0 # Range: 0.0 ~ Infinity carbon_armor_capacity = 1000000.0 #Max energy the Quantum armor can contain # Default: 1.5E7 # Range: 0.0 ~ Infinity quantum_armor_capacity = 1.5E7 #Max energy that the elytra can contain # Default: 50000.0 # Range: 0.0 ~ Infinity mechanical_elytra_capacity = 50000.0 #How much power is recharged passively # Default: 1.0 # Range: 0.0 ~ 100000.0 mechanical_elytra_recharge = 1.0 #Armor damage energy # Default: 5000.0 # Range: 0.0 ~ Infinity armor_damage_energy = 5000.0 #Armor flight energy # Default: 5.0 # Range: 0.0 ~ Infinity armor_flight_energy = 5.0 #Boost gained from wearing the armor during flight # Default: 50.0 # Range: 0.0 ~ 100000.0 armor_flight_boost = 50.0 #Force used to stop flight # Default: 15.0 # Range: 0.0 ~ 100000.0 armor_flight_stop = 15.0 [recipes] add_dust_from_ore_recipes = true add_dust_from_material_recipes = true add_gem_from_ore_recipes = true add_rod_recipes = true add_plate_recipes = true add_gear_recipes = true add_canned_food_recipes = true